GitHub - Aju21/Corona_Tutorials: Two fully functional Android games developed in Lua using Corona SDK. Now the SDK is rebranded to Solar2D - most likely to avoid resemblance to COVID-19.
![克洛斯的學習日誌.....Android, C#, Corona SDK: [Corona SDK] How to deal with collision of two objects with irregular shapes using physics.addBody()? 克洛斯的學習日誌.....Android, C#, Corona SDK: [Corona SDK] How to deal with collision of two objects with irregular shapes using physics.addBody()?](https://1.bp.blogspot.com/-0Iv-Mq_ucco/VSuyuEOkcuI/AAAAAAAAAOQ/HK0J5ipNoro/s1600/p1.jpg)
克洛斯的學習日誌.....Android, C#, Corona SDK: [Corona SDK] How to deal with collision of two objects with irregular shapes using physics.addBody()?
![lua - How can I handle collisions of multiple blocks as if they were a single entity? - Stack Overflow lua - How can I handle collisions of multiple blocks as if they were a single entity? - Stack Overflow](https://i.imgur.com/Fc6XQcJ.png)
lua - How can I handle collisions of multiple blocks as if they were a single entity? - Stack Overflow
![克洛斯的學習日誌.....Android, C#, Corona SDK: [Corona SDK] How to deal with collision of two objects with irregular shapes using physics.addBody()? 克洛斯的學習日誌.....Android, C#, Corona SDK: [Corona SDK] How to deal with collision of two objects with irregular shapes using physics.addBody()?](https://2.bp.blogspot.com/-FiqG350eCR0/VSu03x6enyI/AAAAAAAAAOs/t_ptZAfCAW4/s1600/p2.jpg)